kisrael.com | archive | 2010 mar | beebash

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(69) beebash
2010.03.01
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beebash - source - built with processing
A silly little game for THE 371-IN-1 KLIK & PLAY PIRATE KART II: KLIK HARDER. We made over 500 games!

  ...of the moment  
http://cyberneticzoo.com/ - neat old robots. Man I remember being fascinated by that stuff as a kid.
My life makes a little more sense now that I recognize I've kind of been mixing up "Ron Paul" and "RuPaul". Just a bit.
QUIZ! Do you know which years are leap years without looking? Amber was surprised I knew, I was that she didn't. A programmer/Y2K thing?
http://www.newsweek.com/id/106554 - heh - on the one hand it's easy to mock the cyberskepticism, on the other, 15 years is a LONG time...
"Commercial videogame development is architecture. Hobby videogame development is making pillowforts from anything in reach."
--http://twitter.com/ChrisDeLeon
"Let's admit that dialog is emerging as our generation's way to develop and share knowledge."
--Andy Oram, http://radar.oreilly.com/2010/01/pew-research-asks-questions-ab.html
"If I could change one thing--this is going to sound stupid--but if I could go back in time and change one thing, I might try to interest some early preliterate people in not using their thumbs when they count. It could have been the standard, and it would have made a whole lot of things easier in the modern era. On the other hand, we have learned a lot from the struggle with the incompatibility of base-ten with powers of two."
--Guy Steele, in "Coders at Work"

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