AudioPlayer playerBg; AudioPlayer startScreen; AudioPlayer gameOver; void loadBgMusicFiles(){ println("LOAD MUSI!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"); playerBg = minim.loadFile("audio/electronic_waters.mp3", 1024); gameOver = minim.loadFile("audio/game_over.mp3", 1024); startScreen = minim.loadFile("audio/start_screen.mp3", 1024); } void playBg(){ playerBg.loop(); } void pauseBg(){ playerBg.pause(); } void playGameOver(){ gameOver.loop(); } void pauseGameOver(){ gameOver.pause(); } void playStartScreen(){ startScreen.loop(); } void pauseStartScreen(){ startScreen.pause(); } void shutdownBgMusic(){ playerBg.close(); startScreen.close(); gameOver.close(); }