class Wall{ int x,y; Wall(int px,int py){ x = px; y = py; } void draw(){ fill(80,100); rect(x*SQUARESIZE,y*SQUARESIZE, SQUARESIZE,SQUARESIZE); } } boolean wallThere(int x, int y){ for(Wall w : walls){ if(w.x == x && w.y == y) return true; } return false; }