AudioSnippet divebomb; AudioSnippet impact; AudioSnippet impactdestruction; AudioSnippet lasers; void startupFX(){ divebomb = minim.loadSnippet("audio/divebomb.wav"); impact = minim.loadSnippet("audio/impact.wav"); impactdestruction = minim.loadSnippet("audio/impact-destruction.wav"); lasers = minim.loadSnippet("audio/lasers.wav"); } void shutdownFX(){ divebomb.close(); impact.close(); impactdestruction.close(); lasers.close(); } void fxDivebomb(){ divebomb.rewind(); divebomb.play(); } void fxImpact(){ impact.rewind(); impact.play(); } void fxImpactdestruction(){ impactdestruction.rewind(); impactdestruction.play(); } void fxLasers(){ lasers.rewind(); lasers.play(); }