KINDA FEEBLE FABLES
SETS: All five scenes use variations on the same set - a lot of rocks and really kind of dark. It's supposed to look like the inside of a cave.

CHARACTERS:
Marcus: a regular type brave adventurer (male)
Valkyrie: Same, but female (a.k.a. Valk)
Bruno: Slow, almost stupid hack and slash 'em type
Narrator
Union Monster
Wimpy looking Monster, armed with Photon slinger

SCENE I
(Narrator walks out from behind rock)
NARRATOR: This play is a bunch of fables. Like most fables, they all have morals. However, the author of this play ain't Aesop, so don't expect miracles.
(Exit Narrator)
(The heroes are standing in the middle of the stage, looking lost.)
MARC: OK, here we are in the middle of a deep, dark, slimey cavern. There are ugly, icky creatures all over the floor, we are almost out of food, and Bruno the Wonder Nothing has lost our map.
BRUNO: Duh, no I didn't, Marc. I traded it for these three magical beans.
VALK: Real smart! And where are we gonna plant them in a cavern?
MARC: Forget that, Valk! How are we gonna get out of here?
BRUNO: I know, I know. I been leavin bread crumbs in our path.
VALK: You mean like the one that slimey scumsucking rock blob just ate?
BRUNO: (disappointed) Uh, yeah.
(Lights fade, curtain, etc. Narrator walks out.)
NARRATOR: Ok. Here's the moral of our first fable...Never let people who are likely to trade what you give them for magic beans carry the map. Simple, easy to remember, yet so practical. (Narrator exits.)

SCENE II
BRUNO: Ahhhh, Marcus?
MARCUS: What?
BRUNO: Like, why did we come to this cave?
VALK: Yeah, why?
MARCUS: Listen, you wanted the gold, right?
BRUNO AND VALK: Yeah.
MARCUS: And you wanted fun and wild adventure?
BRUNO AND VALK: Yeah.
MARCUS: And you were both bored out of your minds vegging out in front of TV which neither of you have because it hasn't been invented yet, right?
BRUNO AND VALK: Huh?
MARCUS: Never mind. Anyway, understand?
VALK: No.
MARCUS: Good, cause neither do I.
(Blackout, enter Narrator)
NARRATOR: Ok, now time for another feeble moral: Slow and steady wins the race. (Exits, pauses, reenters)
NARRATOR: Ok, ok, it doesn't make much sense, but neither will a lot of this play.

SCENE II
(Pot of gold is on stage with a monster holding an "On Strike" sign, but the audience can't read the sign yet.)
VALK: Hey-look! An ugly slimey monster with a pot of gold!
BRUNO: Kill it!
MARCUS: Smash it!
VALK: Hack it into small bloody pieces!
MONSTER: You can't kill me.
VALK: And why not?
MONSTER: I'm on strike. (Holds up sign so audience can read it.)
MARCUS, VALK, AND BRUNO: Why?
MONSTER: Think about it. What do we monsters get out of this adventure type stuff? Parties of brave adventurers outnumber us, hack us into small bloody pieces and take our gold while we die and get diddly-squat.
BRUNO: So what. Kill it!
MONSTER: Do you really want to cross a picket line?
BRUNO: Ahhhhhhhh, no...but I, I, I...
MONSTER: Listen, if I take my gold and run away fast, will you leave me alone?
MARCUS: OK, it's about time to end this fable anyway.
(Monster picks up gold and runs away, screaming. Blackout)
NARRATOR: This time the author didn't even try to think of a suitable moral. He just kind of abandoned this scene.

SCENE IV
VALK: We are lost. Very lost. Before we were lost, but this is a lost of an entirely different scale. We are never going to find our way out of here. I am becoming depressed.
MARCUS: You know, this is a thought I like to think whenever I get depressed and ready to give up and just let death take over. It gives me encouragement to keep fighting.
VALK: Well, what is it?
MARCUS: You only can die once.
BRUNO: I don't get it.
VALK: Yeah. How is that supposed to give you encouragement?
MARCUS: Cause then I think I want to keep that moment as far away as possible.
BRUNO: Well, you know whud I say?
MARCUS AND VALK: No, what?
BRUNO: Rats, I forgot it, too.
VALK: Great.
MARCUS: Oh no.
VALK: What?
MARCUS: I really have to go to the bathroom.
(Blackout. Enter narrator)
NARRATOR: The simple moral to this, the second to the last fable, is this: always go to the bathroom before starting out on a long and perilous journey.

SCENE V
MARCUS: Wow! Another monster!
VALK: Forget it...it's on strike.
MONSTER: Away with you, foul adventurers out to plunder me of my great riches!
BRUNO: Ain't you on strike or something?
MONSTER: Uh uh. I'm a replacement.
VALK: Oh, a scab monster, huh?
MONSTER: Uhhh, yeah. But they did give me a photonslinger. Heeheeheehee.
VALK: Got a lot of gold?
MONSTER: Oh, of course! Huge piles of it! But try to lift it...
BRUNO: Get 'im!
MONSTER: I'll shoot!
VALK: SO WHAT! We're the heroes of these fables. We always survive.
MARCUS: Yeah!
(All 3 charge with weapons raised. Monster calmly takes out huge gun and shoots them all down. He then lifts barrels to his mouth and blows, western style. They all die.)
VALK, MARK & BRUNO: Aaaaaaaahhhhhhh!
(BLACKOUT...ENTER NARRATOR)
NARRATOR: Ok. One more moral for our feeble fables: never mess with any monster armed with a photonslinger, or for that matter, any weapon capable of laying waste to a small building. That about wraps it up for the three heroes and, fortunately, for our play.
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