April 19, 2009

Yesterday I made a Java Toy in honor of the Klik of the Month Klub #22:

The Joy of Smashing

Knock the pyramid of bricks down (each brick beneath the level of the table) in order to... get a bigger pyramid of bricks to knock down! I didn't have time to add in a timer or score system, or the arrows showing where bricks might still by flying through the air.

This drew heavily on my experience at the OLPC Physics Game Jam, and the code itself is mostly ripped up and remixed JBox2D demo code...

(I can't believe the word didn't exist on Google before now! I might have to make more and more extensive toys and games around the concept.)

Quidditch tourney with BU, Middlebury, UMass, Emerson tomorrow? They do know it's imaginary? Or at least, damn difficult to get flying brooms.
I'm getting jaded - a new desktop PC is barely worth a twitter now not like - worried that with a fastish PC I'll now code java toys for computers that are as fast...