2010.02.25
It turns out Coverbrowser.com is an awfully good site for quickly browsing huge swaths of comic covers, though Sam Ruby's site was useful for pointing out which of the series were a bigger deal...
Anyway, I remember seeing a cutting from this used on, like, curtains or something at my cousin's house. I always thought it was funny to include such a scene of defeat, but I guess it's part of the whole Peter Parker thing.
This cover they used as a promo in other comics I was reading at the time (probably Transformers?)
Finally, this one was my screen wallpaper for sometime in the late 90s. It just seemed kind of cool...
Heh, Handre's video game "fan art" http://www.neogaf.com/forum/showthread.php?t=89035 vs. original box art for Atari ST's "Alien Syndrome" http://www.coverbrowser.com/covers/atari-st-games#i7
One difference between iPhone and Android: does a PDA/game non-phone version of the latter (like the iPod touch) sound appealing to many? And like I said, Android is kinda fragmented, but iPhone is likely to offer me a clean upgrade path for a long, long time.
Because the problem with object-oriented languages is they've got all this implicit environment that they carry with them. You wanted a banana but what you got was a gorilla holding the banana and the entire jungle.
If you have referentially transparent code, if you have pure functions-- all the date comes in its input arguments and everything goes out and leaves no state behind-- it's incredibly reusable.
I heard about a computer science department where in the tutor's office they had a stuffed animal and the rule was you had to explain your problem to the stuffed animal before you could bother the tutor. "OK, Mr. Bear, here is the thing I'm working on and here's my approach--aha! There it is."
http://unrelatedcaptions.com/ - strangely compelling