moobakgame

(4 comments)
March 2, 2010

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moobak - source - built with processing
It's the opposite of Atari 2600 "Kaboom!"... you have to toss bombs down and try to get them past the buckets. 90% of this is from the Java Advent calendar... It's also not a very good game.

Made for THE 371-IN-1 KLIK & PLAY PIRATE KART II: KLIK HARDER.
One small argument in favor of Intelligent Design: at least toenails grow a lot slower than fingernails, eh? 
"Everyone check under your seats! You all get gum!"
--http://twitter.com/wonderella
http://www.wired.com/magazine/2010/02/ff_google_algorithm/ - on Google's algorithm. Damn, that's some smart stuff.
Deep-rooted abandonment issues leave most orphans highly susceptible to shame-based psychology (for a complete list of opportune moments to obliterate the esteem of test subjects, please consulting Training Video #89-D, "You'd Perform This Test Better if You Had Parents")
--BBS reality game entry for new Portal? http://www.shacknews.com/onearticle.x/62575
Objective assumptions in English-"it'd be The Cake Is 'A Lie'", vs 'The Truth'. We can have "truisms", but kinda assume there's one "Truth".
http://www.boingboing.net/2010/03/01/petition-to-make-hel.html - I support making "hella-" the official prefix for 10^27
Heh - David "Pitfall!" Crane's "2600 Magic" iPhone tutorial gets Atari playfield graphics a bit wrong- it oversimplifies the bit order! (see http://alienbill.com/2600/cookbook/playfield.html ) I guess it's "teacher's license" so as to not confuse things, but it's good to feel smarter than David Crane if only for a moment.
I love to juxtapose the Sony "Y2K.01" bug with 'Sony commits to PS3 for next decade" from http://www.afterdawn.com/news/archive/9699.cfm