So this weekend my team of 4 or so made this game:
January 29, 2012
click to play
(Here's the official ggj site about it.) It came out well. I was especially pleased with the level of graphic design we got on it. It's a variant of Snake/Nibbles, where you're a snake who has to protect its gems from the maurading peasants. Unlike traditional "Snake", you can cross your own body, and in fact you have to bite your own tail, because this was this year's official GGJ theme:
Some teams at MIT/Gambit took it literally (like Hoopsnake who absolutely had the funniest entry) and others as a more figurative symbol of recurrence and rebirth.
My favorite other entry was Sleepwalking Backwards, an emo-ish (in a good way) art piece that actually ran on a C=64.
So it was a good weekend. Like last year's sredavni (invaders backwards) I'm a little worried that my project was a bit of a genre piece, but I guess if a bunch of people are going to sink a whole weekend into something, it makes sense to be a bit conservative and end up with a fun quality thing, rather than force something to be more experimental.
NOW OR EVER