the most interesting developer in the world

April 14, 2011
making the rounds at work:

RT @GamingPixie For nosy people who like seeing unused sprites and other dummied out features from games: http://tcrf.net/The_Cutting_Room_Floor
http://tcrf.net/Blaster_Master - man, wondered why the last level was so mind-bendingly hard... that "Spike" upgrade woulda helped.
"[On Mad Men] they have whole storerooms full of booze."
"Wow, we can't even get pens.".